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C++(English, Paperback, Paul Deitel) | Zipri.in
C++(English, Paperback, Paul Deitel)

C++(English, Paperback, Paul Deitel)

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This best-selling text provides complete and authoritative introduction to C++, object-oriented programming (OOP) and object-oriented design (OOD) with UML2. The text is suitable for introduction to programming and other courses covering programming in C++. This new edition includes: Several major case studies: Grade Book, Time and Employee classes, and the optional OOD/UML ATM case study. Rich coverage of fundamentals, including two chapters on control statements. A clear, example-driven presentation of object-oriented programming. New “Making a Difference” exercises set. Introduction to the Boost C++ Libraries and the future of C++. Key new language features coming in the next C++ standard. Table of Contents Preface. Introduction to Computers, the Internet and the World Wide Web. Introduction to C++ Programming. Introduction to Classes and Objects. Control Statements: Part 1. Control Statements: Part 2. Functions and an Introduction to Recursion. Arrays and Vectors. Pointers. Classes: A Deeper Look, Part 1. Classes: A Deeper Look, Part 2. Operator Overloading. Object-Oriented Programming: Inheritance. Object-Oriented Programming: Polymorphism. Templates. Stream Input/Output. Exception Handling. File Processing. Class string and String Stream Processing. Searching and Sorting. Data Structures. Bits, Characters, C Strings and structs. Standard Template Library (STL). Boost Libraries, Technical Report 1 and C++0x. Other Topics. ATM Case Study, Part 1: Object-Oriented Design with the UML. ATM Case Study, Part 2: Implementing an Object-Oriented Design. Game Programming with Ogre. A: Operator Precedence and Associativity. B: ASCII Character Set. C: Fundamental Types. D: Number Systems. E: Preprocessor. Appendices on the Web F: C Legacy Code Topics. G: UML 2: Additional Diagram Types. H: Using the Visual Studio Debugger. I: Using the GNU C++ Debugger. Index.