Computer Graphics 1st Edition(English, Paperback, Shirley Peter) | Zipri.in
Computer Graphics 1st Edition(English, Paperback, Shirley Peter)

Computer Graphics 1st Edition(English, Paperback, Shirley Peter)

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It is widely adopted text which gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code. Key Features Four new contributed chapters, written by experts in their fields: Implicit Modeling, Computer Graphics in Games, Color, Visualization, including information visualization Revised and updated material on the graphics pipeline, reflecting a modern viewpoint organized around programmable shading Expanded treatment of viewing that improves clarity and consistency while unifying viewing in ray tracing and rasterization Improved and expanded coverage of triangle meshes and mesh data structures A new organization for the early chapters, which concentrates foundational material at the beginning to increase teaching flexibility Table of Contents 1. Introduction 2. Miscellaneous Math 3. Raster Images 4. RayTracing 5. Linear Algebra 6. Transformation Matrices 7. Viewing 8. The Graphics Pipeline 9. Signal Processing 10. Surface Shading 11. Texture Mapping 12. Data Structures for Graphics 13. More Ray Tracing 14. Sampling 15. Curves 16. Implicit Modeling 17. Computer Animation 18. Using Graphics Hardware 19. Building Interactive Graphics Applications 20. Light 21. Color 22. Visual Perception 23. Tone Reproduction 24. Global Illumination 25. Reflection Models 26. Computer Graphics in Games 27. Visualization 28. Spatial-Field Visualization