Digital Cinema(English, Paperback, McKernan Brian) | Zipri.in
Digital Cinema(English, Paperback, McKernan Brian)

Digital Cinema(English, Paperback, McKernan Brian)

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Inside the paradigm shift that's remaking the motion picture Industry Not since the advent of sound has technology so greatly impacted motion pictures. With its huge cost-saving potential, digital technology can alter every aspect of the movie-making process, from shooting through postproduction to delivery and exhibition.. The digital cinema revolution is the result of years of progress in the technologies of film, computer graphics, and high-definition television. Now Brian McKernan, founding editor of Digital Cinema magazine, provides an up-to-date look at how new digital technologies are reshaping the movie industry.. Digital cinema -- how it came about, its history and pioneers. Understanding digital image compression. The latest camera choices for digital cinematography -- from high end systems to the affordable world of indie filmmaking. Audio and the cinema -- why sound is half the picture. The revolution in postproduction -- the convergence of computer graphics, HDTV, film, and video. Nonlinear editingsoftware choices, new techniques, and digital compositing. Digitalintermediates--color grading, changing the shot after the shoot, film transfer, and film recording. Independent digital filmmaking in Hollywood and across the nation -- the democratization of the movies. The new role of the cinematographer in the digital age. Understanding digital projection technologies. What digital cinema means to indie productions, exhibitors, film distribution, and the future of the movies. You'll also find insights on the cost-vs.-quality controversy, the impact of digital cinema on creative freedom, and the integration of film and digital from such leading filmmakers as George Lucas, Robert Rodriguez, and Michael Ballhaus ASC.. With its huge cost-saving potential, digital cinema is the biggest thing to happen to the movies since sound -- this book details how each phase of the digital movie-making process, shooting, postproduction, delivery, and exhibition -- differs from film and provides clear answers to the cost vs. quality controversy. Nonlinear editing -- software, basic technique, cost savings Digital video color correction CGI -- changing the shot after the shoot Digital composition for film Universal mastering (film, DVD, TV, Internet) Digital distribution and exhibition