Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours(English, Paperback, Harbour Jonathan S.)
Quick Overview
Product Price Comparison
In just 24 sessions of one hour or less, you & rsquoll learn how to build high performance games for Windows Phone 7 with Microsoft & rsquos free XNA 4.0 toolset. Using this book & rsquos straightforward, step-by-step approach, you & rsquoll master all the skills you need to design, develop, test, and publish highly playable games for any WP7 device. You & rsquoll learn how to integrate game logic, touch screen user input, bitmaps, animations, audio, physics effects, GPS location services, and more. Each lesson builds on what you & rsquove already learned, culminating in the construction of a complete game & mdashand giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Windows Phone 7 game development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Key Features Everything developers need to start developing and selling XNA-based games for Microsoft's hot new Windows Phone 7 platform Covers the entire XNA 2D and 3D mobile game development process, including submitting games to Microsoft's Marketplace By one of the world's leading game development authors, Jonathan S. Harbour For programmers at all levels of experience - especially the 1,000,000+ developers who already use Microsoft programming tools and platforms for other types of development projects